I'll try not to geek-out on you too much, but this was crazy-fun to make! This first corner shot gives you a general idea of the room's layout.
The basic idea here is that first, you create each of the objects. Then you add a texture map to each of the objects (like adding the oriental rug to what would have otherwise been a rectangular plane or adding red velvet to the curtains).
And here's an overhead view which features both the combination of textures (which make me really happy) and my lack of lighting skills (but hey, I'll get there soon enough).
This next one might be confusing. "What are those shiny, transparent objects on top of the dressor?" you ask. Well, they're supposed to be a wine bottle and wine glass. Unfortunately, they only look realistic from certain angles, and this isn't one.
Check out that crown molding!
And that concludes the Hotel Room tour! Wish me luck on my next endeavor of creating a Star Wars snowspeeder!





This one is very amazing hotel rooms.I like this image of very wonderful hotel room.This one is great combination and furnitures of room.
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Thanks Simon! I'm a beginner, so I definitely appreciate the encouragement!
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